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crpl:docs:getunittype [2015/04/07 02:13] – unit types header added to match CRPL reference edits Telanircrpl:docs:getunittype [2021/02/05 11:44] (current) – Rmoved discussion tag Karsten75
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-~~DISCUSSION~~+
 <- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#unit_commands|Unit Commands]] <- [[crpl:crplreference| CRPL reference]] <- [[crpl:crplreference#unit_commands|Unit Commands]]
 =====  GetUnitType  ===== =====  GetUnitType  =====
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   * SHIELD   * SHIELD
  
-  * PULSECANNON+  * PULSECANNON (use CANNON for Tech Artifacts)
   * MORTAR   * MORTAR
   * STRAFER   * STRAFER
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   * RESOURCEPACK   * RESOURCEPACK
   * TOTEM   * TOTEM
 +  * AOO
 +  * ANTIEMITTER
  
   * SHIELDKEY   * SHIELDKEY
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   * AETOWER   * AETOWER
   * INHIBITOR   * INHIBITOR
 +
 +**Notes:**
 +  * COMMANDNODE, RUNNER, BOMBERAIR, STRAFERAIR and GUPPYAIR **cannot** be created using [[crpl:docs:createunit|CreateUnit]].
 +  * [[crpl:docs:settechartifacttype|Tech Artifacts]] can only be player unit types excluding the AIR-suffix units.
  
 Flying guppies, strafers, bombers, and runners will return an empty string as their unit type if your version of CW3 is 1.14 or lower. Flying guppies, strafers, bombers, and runners will return an empty string as their unit type if your version of CW3 is 1.14 or lower.
crpl/docs/getunittype.1428387216.txt.gz · Last modified: 2015/04/07 02:13 by Telanir