This is an old revision of the document!
~~DISCUSSION~~ <- CRPL reference <- Image Commands
Arguments | Result | Notation |
---|---|---|
A unit UID, image slot, rotation in radians | i1 s1 f1 -- |
Sets the rotation of the image (in radians).
# Rotate the image Self "FlyingThing" 0.1 SetImageRotation # Make a part spin around Self "RotatingPart" GetImageRotation ->currentRotation <-currentRotation 0.1 add ->currentRotation Self "RotatingPart" <-currentRotation SetImageRotation
For X Y movement just set the x and y coordinates like you set the z coordinate. 0,0 is the center of the unit. Positive x is to the right and positive y is to the top. Basically take a look at these image commands