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crpl:docs:setcreeperevaporationlimit

<- CRPL reference <- Creeper Commands

SetCreeperEvaporationLimit

ArgumentsResultNotation
Amt n1 –

Description

Evaporation limit is reset when the game is loaded. Make sure to call this function in :awake or :gameloaded for persistent effect.

Sets the evaporation limit (normally 1000). Higher values mean more evaporation, lower values mean less evaporation. You can't change this value for a single cell only.

Evaporation is amount of creeper that must be exceeded to not disappear. Changing this value thus affects how fast the edge of creeper moves.

This command uses integer creeper (1000000 units per creeper).

Examples

SetCreeperEvaporationLimit(750)
crpl/docs/setcreeperevaporationlimit.txt · Last modified: 2018/08/14 12:22 by Grabz