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crpl:docs:resetgametime

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<- CRPL reference <- Utility Commands

ResetGameTime

ArgumentsResultNotation

Description

Sets the game time to a specific time. 0:00 to be precise. Because score is tied to time elapsed, you may want to AddAdditionalScore for good performance before the clock reset.

Examples

:destroyed
  #When this CRPL core is nullified, the clock goes back to 0.
  ResetGameTime
crpl/docs/resetgametime.1612543538.txt.gz · Last modified: 2025/02/14 14:56 (external edit)