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~~DISCUSSION~~ <- CRPL reference <- SoundCommands
Arguments | Result | Notation |
---|---|---|
Name of Sound | s1 – |
Plays a sound. The list of available sound names can be found in the game by clicking the “Sound” button on the unit editing panel. Here, sounds can be sampled as well. Note that a sound play asynchronously. Multiple sounds can be played at the same time and will overlap. No given sound can be played within 0.1 seconds of itself, though. When playing sounds in custom maps, care should be taken to no play sounds that don't fit the action or that are overly annoying.
PlaySound("Explosion0")