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~~DISCUSSION~~ <- CRPL reference <- Terrain and Wall Commands
Arguments | Result | Notation |
---|---|---|
X, Y | 0 to 1 | x1 y1 – i1 |
Pushes to the stack the value of the wall at the cell coordinates. 0 represents no wall and 1 represents a wall of full health. Values in between represent varying degrees of health for the wall.
example goes here
In one coder's experience, this removes the wall. This can be fixed by adding “dup SetWall” after using GetWall.