<- CRPL reference <- Unit Commands
Arguments | Result | Notation |
---|---|---|
Pixel X and Y coords of unit, z coord | – X1 Y1 Z1 |
Normally, this method returns the same as CurrentPixelCoords plus a zero. However, if the unit is ascending to orbit, the z value begins going negative and the y value climbs. It is worth noting that during such an event, CurrentPixelCoords does not change, but CurrentCoords does. In fact, if you run CellToPixel on CurrentCoords, you will get the x and y values that this method returns, rounded to the nearest multiple of eight.
#let us watch this weirdness: ShowTraceLog ClearTraceLog CurrentCoords CellToPixel CurrentPixelCoords GetUnitTransformPosition TraceStack Once AscendToOrbit Endonce