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~~DISCUSSION:off~~ <- CRPL reference <- Unit Commands
| Arguments | Result | Notation |
|---|---|---|
| Unit UID, Attribute Constant | The resulting value for the attribute | i1 i2 -- n1 |
GetUnitAttribute allows you to query various attributes on different units.
The constant must be one of the following:
| Command | Description | Value |
|---|---|---|
| CONST_ACPACKETREQUESTDELAY | The delay between AC packet requests for the unit. Only works for CRPLTowers. | 10 |
| CONST_AMMO | The unit's ammo. Floating point value. | 17 |
| CONST_AMMOAC | The unit's AntiCreeper ammo. Floating point value. | 19 |
| CONST_BEAMTARGET | (1.66) Whether the unit is targeted by Beams. | 32 |
| CONST_BUILDCOST | How many packets it takes to build the unit. Only works for CRPLTowers. | 5 |
| CONST_CANREQUESTAMMO | Whether the unit can request Ammo packets. Only works for CRPLTowers. | 11 |
| CONST_CELLHEIGHT | The width of space that the unit takes. Read/Write for CRPLTowers, read-only for everything else. | 25 |
| CONST_CELLWIDTH | The width of space that the unit takes. Read/Write for CRPLTowers, read-only for everything else. | 24 |
| CONST_CONNECTABLE | If the unit can connect to the player's network grid. Only works for CRPLTowers. | 6 |
| CONST_COORDX | The x coordinate of the unit. | 0 |
| CONST_COORDY | The y coordinate of the unit. | 1 |
| CONST_COUNTSFORVICTORY | Whether the CrplTower must be destroyed before map victory on annihilation game modes. Only works for CRPLTowers. | 27 |
| CONST_CREATEPZ | Whether the CrplTower creates a power zone when destroyed. Only works for CRPLTowers. | 21 |
| CONST_DESTROYMODE | Effect to play when CrplTower is destroyed. Only works for CRPLTowers. -1 means Default, 0 means none, 1 means flash with no sound, 2 means explosion with sound, 3 means explosion with no sound. | 34 |
| CONST_DESTROYONDAMAGE | Whether the unit should be destroyed if its health reaches zero due to enemy fire. | 22 |
| CONST_HEALRATE | The Heal Rate of a unit. 0.001 is the default. This is the amount of health that is added per frame | 14 |
| CONST_HEALTH | The unit's health. Floating point value. | 15 |
| CONST_ISBUILDING | If the unit is in build mode (requests build packets). | 4 |
| CONST_ISDESTROYED | If the unit is destroyed. Can only be read, not set. | 12 |
| CONST_ISLANDED | If the unit is landed. Can only be read, not set. Only ever not true for units that can move. | 13 |
| CONST_MAXAMMO | The unit's max ammo. Floating point value. | 18 |
| CONST_MAXAMMOAC | The unit's max AntiCreeper ammo. Floating point value. | 10 |
| CONST_MAXHEALTH | The unit's max health. Floating point value. | 16 |
| CONST_NULLIFIERDAMAGEAMT | Set the amount of damage that a nullifier does to a unit. The default for nullifierdamageamt is 0. This means that the unit should be destroyed (the normal and default behavior). 0.1, for instance, does 0.1 damage to a unit rather than destroying it. Assuming the unit has a health more than 0.1, this means multiple nullifiers would be required to destroy the unit. Negative values will increase health. | 29 |
| CONST_NULLIFIERDAMAGES | Whether the CrplTower can be targeted and damaged by Nullifiers. Only works for CRPLTowers. | 28 |
| CONST_PACKETREQUESTDELAY | The delay between packet requests for the unit. Only works for CRPLTowers. | 9 |
| CONST_PIXELCOORDX | The X coordinate of the unit on the screen (pixels) | 2 |
| CONST_PIXELCOORDY | The Y coordinate of the unit on the screen (pixels) | 3 |
| CONST_REQUESTACPACKETS | If the unit can request AC packets. Only works for CRPLTowers. WARNING: This one does not persist between saves. | 8 |
| CONST_REQUESTPACKETS | If the unit can request packets. Only works for CRPLTowers. | 7 |
| CONST_SHOWAMMOACBAR | Whether the unit's AC bar is visible. Only works for CRPLTowers. Does not persist across saves. | 37 |
| CONST_SHOWAMMOBAR | Whether the unit's ammo bar is visible. Only works for CRPLTowers. Does not persist across saves. | 36 |
| CONST_SHOWHEALTHBAR | Whether the unit's health bar is visible. Only works for CRPLTowers. Does not persist across saves. | 35 |
| CONST_SNIPERTARGET | Whether the CrplTower can be targeted and damaged by Snipers. Only works for CRPLTowers. | 30 |
| CONST_SNIPERIGNORELOS | (1.66) On a unit that is targeted by snipers, whether or not the snipers ignore terrain heights when firing. i.e. The unit is “above the terrain” or “flying”. | 32 |
| CONST_SUPPORTSDIGITALIS | Whether the CrplTower supports the growth of Digitalis. Does not mean that the unit seeds Digitalis, only that it keeps it alive. Only works for CRPLTowers. | 26 |
| CONST_TAKEMAPSPACE | Whether the CrplTower consumes space on the map (preventing other units from stacking). Only works for CRPLTowers. | 23 |
| CONST_THORTARGET | Whether the CrplTower can be targeted and damaged by Thor main cannons. Only works for CRPLTowers. | 33 |
# Get the max AC ammo of the current unit. Self CONST_MAXAMMOAC GetUnitAttribute trace
# Show all attributes for a freshly-built CRPL core, or any unit.
once
ShowTraceLog
ClearTraceLog
Trace("CONST_ values...")
@TraceUnitAttributes(Self) # can pass any unit ID, not just Self.
endonce
:TraceUnitAttributes
->UnitID
Trace2(GetUnitAttribute(<-UnitID CONST_ACPACKETREQUESTDELAY) "ACPACKETREQUESTDELAY")
Trace2(GetUnitAttribute(<-UnitID CONST_AMMO) "AMMO")
Trace2(GetUnitAttribute(<-UnitID CONST_AMMOAC) "AMMOAC")
Trace2(GetUnitAttribute(<-UnitID CONST_BUILDCOST) "BUILDCOST")
Trace2(GetUnitAttribute(<-UnitID CONST_CANREQUESTAMMO) "CANREQUESTAMMO")
Trace2(GetUnitAttribute(<-UnitID CONST_CELLHEIGHT) "CELLHEIGHT")
Trace2(GetUnitAttribute(<-UnitID CONST_CELLWIDTH) "CELLWIDTH")
Trace2(GetUnitAttribute(<-UnitID CONST_CONNECTABLE) "CONNECTABLE")
Trace2(GetUnitAttribute(<-UnitID CONST_COORDX) "COORDX")
Trace2(GetUnitAttribute(<-UnitID CONST_COORDY) "COORDY")
Trace2(GetUnitAttribute(<-UnitID CONST_COUNTSFORVICTORY) "COUNTSFORVICTORY")
Trace2(GetUnitAttribute(<-UnitID CONST_CREATEPZ) "CREATEPZ")
Trace2(GetUnitAttribute(<-UnitID CONST_DESTROYMODE) "DESTROYMODE")
Trace2(GetUnitAttribute(<-UnitID CONST_DESTROYONDAMAGE) "DESTROYONDAMAGE")
Trace2(GetUnitAttribute(<-UnitID CONST_HEALRATE) "HEALRATE")
Trace2(GetUnitAttribute(<-UnitID CONST_HEALTH) "HEALTH")
Trace2(GetUnitAttribute(<-UnitID CONST_ISBUILDING) "ISBUILDING")
Trace2(GetUnitAttribute(<-UnitID CONST_ISDESTROYED) "ISDESTROYED")
Trace2(GetUnitAttribute(<-UnitID CONST_ISLANDED) "ISLANDED")
Trace2(GetUnitAttribute(<-UnitID CONST_MAXAMMO) "MAXAMMO")
Trace2(GetUnitAttribute(<-UnitID CONST_MAXAMMOAC) "MAXAMMOAC")
Trace2(GetUnitAttribute(<-UnitID CONST_MAXHEALTH) "MAXHEALTH")
Trace2(GetUnitAttribute(<-UnitID CONST_NULLIFIERDAMAGES) "NULLIFIERDAMAGES")
Trace2(GetUnitAttribute(<-UnitID CONST_PACKETREQUESTDELAY) "PACKETREQUESTDELAY")
Trace2(GetUnitAttribute(<-UnitID CONST_PIXELCOORDX) "PIXELCOORDX")
Trace2(GetUnitAttribute(<-UnitID CONST_PIXELCOORDY) "PIXELCOORDY")
Trace2(GetUnitAttribute(<-UnitID CONST_REQUESTACPACKETS) "REQUESTACPACKETS")
Trace2(GetUnitAttribute(<-UnitID CONST_REQUESTPACKETS) "REQUESTPACKETS")
Trace2(GetUnitAttribute(<-UnitID CONST_SHOWAMMOACBAR) "SHOWAMMOACBAR")
Trace2(GetUnitAttribute(<-UnitID CONST_SHOWAMMOBAR) "SHOWAMMOBAR")
Trace2(GetUnitAttribute(<-UnitID CONST_SHOWHEALTHBAR) "SHOWHEALTHBAR")
Trace2(GetUnitAttribute(<-UnitID CONST_SNIPERTARGET) "SNIPERTARGET")
Trace2(GetUnitAttribute(<-UnitID CONST_SUPPORTSDIGITALIS) "SUPPORTSDIGITALIS")
Trace2(GetUnitAttribute(<-UnitID CONST_TAKEMAPSPACE) "TAKEMAPSPACE")
Trace2(GetUnitAttribute(<-UnitID CONST_THORTARGET) "THORTARGET")