<- CRPL reference <- Input Commands
Arguments | Result | Notation |
---|---|---|
Key to check | 0 or 1 depending if Key was released | s1 – b1 |
Checks the specified keyboard key to see if it is was released during this game frame. Returns true only once during the game frame/loop that the key was released. For a list of possible key strings, look here: http://docs.unity3d.com/Documentation/ScriptReference/KeyCode.html
if (GetKeyUp("Space")) #Do something endif