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<- CRPL reference <- Input Commands
| Arguments | Result | Notation | 
|---|---|---|
| Key to check | 0 or 1 depending if Key was pressed |   s1 – b1  | 
	
Checks the specified keyboard key to see if it is was pressed during this game frame. Returns true only once during the game frame/loop that the key was pressed. For a list of possible key strings, look here: http://docs.unity3d.com/Documentation/ScriptReference/KeyCode.html
if (GetKeyDown("Space"))
   #Fire a single shot.
endif