<- CRPL reference <- Input Commands
Arguments | Result | Notation |
---|---|---|
Key to check | 0 or 1 depending if Key is held down | s1 – b1 |
Checks the specified keyboard key to see if it is held down. Returns true only while the key is held down. For a list of possible key strings, look here: http://docs.unity3d.com/Documentation/ScriptReference/KeyCode.html
if (GetKey("LeftArrow")) #Move unit left endif if (GetKey("RightArrow")) #Move unit right endif