<- CRPL reference <- Image Commands
Arguments | Result | Notation |
---|---|---|
A unit UID, image slot | i1 s1 – i2 i3 i4 i5 |
Gets the color of the light shining on the sprite. Red, Green, Blue, and alpha values are in the range of 0-255. All four values are pushed the to stack with alpha being at the top of the stack.
Self "FlyingThing" GetImageColor trace4