<- CRPL reference <- Utility Commands
Arguments | Result | Notation |
---|---|---|
Frame_count | – i1 |
Allows a mapmaker to check the time elapsed in the game world, measured in thirtieths of a second.
#sets the game time to thirty minutes and a tad 1800.1 SetGameTime #popup text will be 54002 (should be 54003? probably a floating point rounding error) GetGameTimeFrames SetPopupText