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crpl:docs:getcameraposition

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<- CRPL reference <- Screen Commands

GetCameraPosition

ArgumentsResultNotation
map pixel coordinates – i1 i2

Description

Allows the mapmaker to know what the player is looking at.

Examples

#moves this core to always be directly in the centre of the screen.
GetCameraPosition PixelToCell SetCurrentCoords
crpl/docs/getcameraposition.1612543538.txt.gz · Last modified: 2025/02/14 14:56 (external edit)