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~~DISCUSSION~~ <- CRPL reference <- Vars and Functions
Arguments | Result | Notation |
---|---|---|
Dialog Results | – |
Special function that is automatically called whenever the player clicks on one of the buttons in a dialog displayed by ShowMessageDialog. The identity of the button clicked is placed on the stack before this function is called.
Result | Description |
---|---|
0 | Player clicked OK (left/blue button) |
1 | Player clicked Cancel (right/red button) |
See ShowMessageDialog for an example.