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crpl:docs:failmission

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<- CRPL reference <- Utility Commands

FailMission

ArgumentsResultNotation

Description

Be careful when using this function in the editor - FailMission can only trigger once. If you fail the mission in the editor and then save your map, FailMission will never trigger again, and it will be impossible to fail the mission anymore in that save file.

Fails the current mission and displays the Failed Mission dialog to the player.

Examples

FailMission
PauseGame
crpl/docs/failmission.1553284796.txt.gz · Last modified: 2025/02/14 14:56 (external edit)