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Available in version 1.3 and later.
SetUnitHealRate(<-unit <-unitHealRate)
Sets the unit's heal rate. The default heal rate is 0.001. This is how much health is recovered per frame. A negative value will reduce unit health over time rather than healing it. A value of 0 for the heal rate means health will not recover over time.
SetUnitHealRate(self 0)
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