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4rpl:commands:settimer2

Index
Timers

SetTimer2

SetTimer2(<-amt)

Description

Sets the current value of timer 2. Timers are set to some value, and then decrease by 1 each game frame.

Examples

if (GetTimer2 eq0)
   SetCreeper(GetUnitCell(self) 5 false)
   SetTimer2 (30)
endif

Index

4rpl/commands/settimer2.txt · Last modified: 2023/04/08 13:04 by Up-Level