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SetObjText(<-Unit “ObjName” <-text)
Sets text of a unit's object. Objects are the sub-parts that make up a unit. When text is set on an object it will show an in-game text field on the object. By default the text will billboard, that is to say it will always face the camera. To remove text from an object set the text to empty string (“”).
SetObjText(self "text" "I am the very model of a modern major general")
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