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SetBeamColor(<-beamUID <-color)
Set a beams color. Possible color values are:
The default color is 'white' and will be used if an invalid color value is supplied.
once GetUnitPosition(self) ->unitPos #Fire a beam to extends off screen but is at the same height as the unit #We will attach the beam to ourselfs, so that the start point is relative to our unit CreateBeam("orange" 3 4 0 1 0 10000 <-unitPos.Y 10000) ->beam AttachBeam(<-beam self) endonce SetBeamColor(<-beam "green")
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