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4rpl:commands:setbeambrightness

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Index

SetBeamBrightness

SetBeamBrightness(<-beamUID <-brightness)

Description

Set a beam's brightness. Values range from 0 to 10. A value of 0 is totally black. A value of 0.5 is half brightness. A value of 1 is full brightness. Values greater than 1 push the color into the HDR range and result is the beam blooming and glowing (if enabled in the player's graphics settings).

Examples

once
   GetUnitPosition(self) ->unitPos
   #Fire a beam to extends off screen but is at the same height as the unit
   #We will attach the beam to ourselfs, so that the start point is relative to our unit
   CreateBeam("orange" 3 1  0 1 0  10000 <-unitPos.Y 10000) ->beam
   AttachBeam(<-beam self)
endonce
 
SetBeamBrightness(<-beam 5)
endif

Index

4rpl/commands/setbeambrightness.1610121708.txt.gz · Last modified: 2025/02/14 14:56 (external edit)