⇐ Index
GetThemeNormalAmt(<-terrainLevel) ->normalAmt
Gets the current theme's normal map amount for the specified level. Terrain levels range from 1 to 20. The amount is a floating point number that specifies the intensity of the normals to apply to the texture. A value of 0 disables the normal map. Higher values make the normals appear more pronounced. A value of '2' is the default.
trace(GetThemeNormalAmount(1))
⇐ Index