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GetObjPosition(<-Unit “ObjName” <-world) ->point
Returns a position vector (X,Y,Z coordinates) of a unit's object. Objects are the sub-parts that make up a unit. If world is false, then local coordinates are returned, otherwise world coordinates are returned. Note, use “” (empty string) to indicate the root level object.
Note: If this call is attempted on an non-existing obj name, nothing will be put on the stack.
GetObjPosition(self "Arm" false) ->pos trace(<-pos.x)
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