GetMaxACCell ->maxACCellZ ->maxACCellX
Gets the map location that contains the maximum amount of anticreeper. If the map contains no anticreeper, the returned X coordinate will be negative (not on the map)
#Point a unit towards the deepest anticreeper on the map GetMaxACCell ->cellZ ->cellX RotateUnitTowards2D(<-unitUID <-cellX <-cellZ 10)
⇐ Index