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Available in version 1.4 and later.
GetBuildUnit ->selectBuildUnit
Returns the unit type of the unit currently selected in the build menu. For custom units, the string is the CMOD GUID. For built in units it is the built-in unit type. If no unit is selected in the build menu, an empty string is returned.
Example: When the player selects the Cannon from the weapons build tab, “Cannon” will be returned by this API.
print(GetBuildUnit)
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