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4rpl:commands:getbuildunit

Index

:!: Available in version 1.4 and later.

GetBuildUnit

GetBuildUnit ->selectBuildUnit

Description

Returns the unit type of the unit currently selected in the build menu. For custom units, the string is the CMOD GUID. For built in units it is the built-in unit type. If no unit is selected in the build menu, an empty string is returned.

This command does not use the same unit_types from getunitsbytype or getunits functions, but older names. List of unit types according to getbuildunit (case-sensitive): “Tower SuperTower Reactor GreenarRefinery Cannon Mortar Sprayer Sniper MissileLauncher Nullifier RocketPad Microrift Shield Factory Terp ERNInterface Platform DeliveryPad Runway BomberPad ACBomberPad Chronat”.

Microrift with a lower case r for rift. Reactor = miner. SuperTower = pylon. ERNInterface = ernportal. DeliveryPad = porter. Chronat = beacon.

Example: When the player selects the Cannon from the weapons build tab, “Cannon” will be returned by this API.

Examples

print(GetBuildUnit)

Index

4rpl/commands/getbuildunit.txt · Last modified: 2023/11/16 16:29 by Kalli