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4rpl:commands:func_gameloaded

Index

:GameLoaded

Description

“:GameLoaded” is called whenever a unit with an attached script is loaded from a saved mission. This callback does not get called when a unit is created dynamically at runtime.

In Mverse, this function is called for clients on unit scripts, but is not called for clients in Global Control scripts.

Example

:GameLoaded
   trace("Game Loaded")

See Also

4rpl/commands/func_gameloaded.txt · Last modified: 2023/06/10 13:33 by Karsten75