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Available in version 1.3 and later.
DestroyThemeOverlay(<-overlayNumber)
Destroys a theme overlay texture. The overlayNumber should be 0 or 1. If you use an overlay for a temporary effect in the game, then destroy it when done to prevent it from being saved with the map. Note that creating a new overlay texture has a performance penalty, so only destroy an overlay texture when you are done with it.
DestroyThemeOverlay(0)
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