⇐ Index
ClearUnitSpecifiedTarget(<-Unit)
Removes/clears a unit's specified target. The specified target is a map cell location that is set either by the player or by script. It typically shows up for units that allow a specified target to be set in their cpack settings. When a unit allows this, it will show a target icon that follows the mouse when selected. The specified target is good for units that like to allow a player to specify where they should fire.
ClearUnitSpecifiedTarget(self)
⇐ Index