<- PRPL reference <- Everything Else 2

SetHQJumpTime

ArgumentsResultNotation
frames none [ i1 - ]

Description

Sets the number of frames to wait (there are 30 per second at 1x speed) before allowing the player to jump the HQ back in. This does not set the timer itself, only the value that it starts at.

Examples

# Set the jump timer to 2 seconds
60 SetHQJumpTime
	GameSpace.instance.hqJumpTime = GetIntFromStack();