<- PRPL reference <- Everything Else 2
Arguments | Result | Notation |
---|---|---|
none | True/False | [ - b1 ] |
Pushes 1 (true) to the stack if one or more HQs are present on the map. Pushes 0 (false) otherwise.
# Says in the debug window whether one or more HQ's have been found. if(ishqpresent) "At least one HQ found." else "No HQ's found." endif trace
stack.Push(new Data(GameSpace.instance.headquartersShips.Count == 0 ? 0 : 1));