<- PRPL reference <- SECTION
Arguments | Result | Notation |
---|---|---|
X Y Enemy | Type | [ int int bool - int ] |
- Results not tested.
Get the type of the struc at a given location. Note that the type of red Struc is independent of the type of blue Struc. The type will be one of the following: 0 (No Struc of the specified colour), 1 (normal), 2 (armour).
50 50 0 GetStruc