Table of Contents

Apex Ship

The Apex Ship is your primary ship. It is given to O.D.N. commanders to aid them in their missions.

Unit Stats

Unit Usage

The Apex Ship can construct other ships and units using its onboard blueprint system, and supply them with ammunition. It also comes with some basic firepower to defend itself against weaker threats.

Other variants

This section features spoilers for the campaign. Click to reveal this section.

This section features spoilers for the campaign. Click to reveal this section.

Abraxis Apex Ship

The Abraxis Apex Ship features a slimmer profile and vastly enhanced firepower.

Survival Apex

The Survival Apex can operate all functions of the Apex Ship but does not have any firepower or lathe. It does lower the energy ramp up time from two minutes to 30 seconds, allowing you to more easily build a supporting fleet early on.

  • Fits in a box of 28 by 17 terrain pixels.


Spoilers

Help Tab transcript

Help Tab transcript

The Apex Ship serves as the central hub of your operations. Providing construction materials and ammunition packets to all other ships. It generates energy through internal reactors, gradually increasing output over time. Equipped with both a Mark 1 Cannon and a Sentinel Cannon, it defends against nearby creeper and bots.

Unit JSON

Unit JSON

Apex Ship:

{
	"type": "unit",
	"displayname": "Apex",
	"permanentinventory": true,
	"isapex": true,
	"isportal": false,
	"image": "shipNew.png",
	"position": [0, 0],
	"pivot": [0.5, 0.5],
	"maxammo": 500,
	"movable": true,
	"isbuilt": true,
	"powergeneration": [0.01, 0.1, 3600],	
	"powerdispatchstoremax": 1,
	"parts": [
				{"part": "$/weapon_cannon/weapon_cannon.json", "position": [18, -4]},
				{"part": "$/weapon_sentrygun/weapon_sentrygun.json", "position": [10, -2.5]},
				{"part": "$/weapon_lathe/weapon_lathe.json", "position": [5, -3]},
			 ],
    "controllers": [
        { "name": "ondestroy_sandexplosion" }
    ]
}

Abraxis Apex Ship:

{
	"type": "unit",
	"displayname": "Apex",
	"permanentinventory": true,
	"isapex": true,
	"isportal": false,
	"image": "body.png",
	"position": [0, 0],
	"pivot": [0.5, 0.5],
	"maxammo": 500,
	"movable": true,
	"isbuilt": true,
	"powergeneration": [0.01, 0.1, 3600],
	"powerdispatchstoremax": 1,
	"parts": [
				{"part": "$/weapon_lathe/weapon_lathe.json", "position": [5, -4]},
				{"part": "$/weapon_rocket/weapon_rocket.json", "position": [4, 0]},
				{"part": "$/weapon_rocket/weapon_rocket.json", "position": [-5, 0]},
				{"part": "$/weapon_cannon/weapon_cannon.json", "position": [15, -1.5]},
				{"part": "$/weapon_cannon/weapon_cannon.json", "position": [10, -1.5]},
				{"part": "$/weapon_sentrygun/weapon_sentrygun.json", "position": [-1, -4]},
				{"part": "$/weapon_sentrygun/weapon_sentrygun.json", "position": [-6, -4]},
			 ],
	"controllers": 	[
						{"name": "ondestroy_sandexplosion"}
					]			 
}

Survival Apex:

{
	"type": "unit",
	"displayname": "Survival Apex",
	"permanentinventory": true,
	"isapex": true,
	"isportal": false,
	"image": "body.png",
	"position": [0, 0],
	"pivot": [0.5, 0.5],
	"maxammo": 500,
	"movable": true,
	"isbuilt": true,
	"powergeneration": [0.01, 0.1, 900],	
	"powerdispatchstoremax": 1,
    "controllers": [
        { "name": "ondestroy_sandexplosion" }
    ]
}


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