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Stash

Stashes slowly accumulate Creeper that passes by them, rising from the ground. Once a Stash reaches its storage limit, it will release accumulated Creeper all at once, creating a wave. The emission from a Stash is a multiple of the amount it absorbed, resulting in a new increase in Creeper on the map. Stashes can be deactivated by clearing all Creeper from them.

Stashes will also release stored Creeper if the terrain around them is cleared. Stashes enter a cooldown period after releasing. This prevents them from taking in the Creeper they just released.

:!: Note: Stashes, breeder terrain1), and emitters turn โ€œoffโ€ when the Creeper Cutoff limit is reached. The Creeper cutoff level is displayed on the map as part of the information pane on the lower left of the User Interface.

โ‡ Index

1)
Creeper breeder only, not AC breeder terrain