⇐ Index
[ ( Air Sac Cauldron, Blob Nest, Dark Tower, Emitter, Skimmer Factory, Spore Launcher, Stash ) ]
#Air Sac Cauldron: $airct:1 #| +count $airpl:5 #| +payload #Blob Nest $blobct:1 #| +count & removes life behavior ( makes the blob last indefinitely until poofs ) #Dark Tower: $darkt:2 #| +range ( this tower is commented out in the code but you can enable it by removing the hash symbol. ) #Emitter $emitpl:20 #| +payload #Skimmer Factory $skimct:1 #| +count & removes life behavior ( makes the skimmer last indefinitely until poofs ) #Spore Launcher: $sporepl:0 #| +payload $sporect:1 #| +count #Stash: $stash:500 #| +capacity
⇐ Index