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FenrisSpire (Fenris Spire)

How to use

A very expensive but powerful immobile airship built using Arg.

Description

Designed to fill the need for powerful, wide area static defense, the Fenris Spire has a wide array of armaments. It can blast nearby liquid creeper with its powerful plasma cannon, snipe solid creeper forms, and even provide missile defense against creeper spores. It has a large ammo store, and even slowly generates its own ammunition even when disconnected from the grid (though relying on this is strongly advised against for battlefield commanders, as its own reactor will not be able to sustain its full firepower once ammunition is deleted.) Its downsides are that it is immobile, and has to be constructed (at great expense) in situ, making it difficult to build in locations immediately threatened by creeper.

For Map Makers

This is basically an immobile Thor/airship.

You can adjust its weapons via the script variables, but by default its weapons are generally better than a single airship.

Index