<- CRPL reference <- Terrain and Wall Commands

SetTerrain

ArgumentsResultNotation
X, Y, Level x1 y1 n1 –

Description

Sets the height of the terrain cell at X,Y. Level must be in the range of 1-10. If Level is 0 or below, the cell will be turned to void. If Level is 11 or above, the cell will be set to height 10.

Use this command sparingly and with caution - it has a severe impact on game performance.

Examples

# Set cell 1,2 to height 10
1 2 10 SetTerrain