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ShowADAMessageAtUnit

ShowADAMessageAtUnit(<-message <-messageType <-unit)

Description

Same as ShowADAMessage, except an unit is specified. When the player views the message, indicators show the location of the unit(s) on the map. If ShowADAMessageAtUnit is called repeatedly with the same message key but different units, the additional units also become associated with the message.

The messageType is one of:

Examples

ShowADAMessageAtUnit("MyMessage" "ANALYSIS" self)

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