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ShowADAMessage

ShowADAMessage(<-messageKey <-messageType)

Description

MessageKey is the name of the message entry created in the editor GUI.

Shows an ADA message by message key. The messageType is one of:

The game will auto unpause when the player closes the ADA message log.

Examples

ShowADAMessage("MyMessage" "ANALYSIS")

See also: A.D.A Syntax Guide

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