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SetUnitFireOffset(<-unit <-pos)
Sets the fire offset of a unit. The fire offset is the vector representing a position relative to the unit that the unit should produce any projectile or beam from. It is set in the cpack unit editor. Typically, the X and Z values are 0 (the center of the unit) and the Y value specifies a height.
SetUnitFireOffset(self V3(0 3 0)) #Indicate this unit should produce a projectile or beam from 3 above the base
⇐ Index