Index

:!: Available in version 1.X and later.

SetTerrainOverride

SetTerrainOverride(<-cellX <-cellY <-override)

Description

Sets the terrain override for a terrain cell. See GetTerrainOverride for more details.

Terrain overrides persist through game reloads but not the finalization save process. (When you click Finalize when making a map).

Examples

SetTerrainOverride(50 30 100)

Index