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GetExactTerrainWithShield

GetExactTerrainWithShield(<-posX <-posZ <-includePseudoTerrain) ->exactTerrainHeight

Description

Same as GetExactTerrain, except shield are factored in. A shield height will be included in the returned terrain height, if present

Examples

GetExactTerrainWithShield(42.5 23.5 false) ->exactTerrainHeight

Index