<- [[.:prplreference| PRPL reference]] <- [[.:prplreference#everything_else_2|Everything Else 2]] ===== SetFailOnHQLoss ===== ^Arguments^Result^Notation^ | FailMission | | [ bool - ] | === Description === Set whether the mission is failed when a HQ is destroyed. Note that this can be any ship with the large blue HQ module, even an enemy ship. === Examples === #Allow the HQ to be lost two minutes after the start of the map: GetGameTimeFrames 3600 eq if 0 SetFailOnHQLoss endif