<- [[.:prplreference| PRPL reference]] <- [[.:prplreference#everything_else_2|Everything Else 2]] ===== ISHQPRESENT ===== ^Arguments^Result^Notation^ | none | True/False | [ - b1 ] | === Description === Pushes 1 (true) to the stack if one or more HQs are present on the map. Pushes 0 (false) otherwise. === Examples === # Says in the debug window whether one or more HQ's have been found. if(ishqpresent) "At least one HQ found." else "No HQ's found." endif trace stack.Push(new Data(GameSpace.instance.headquartersShips.Count == 0 ? 0 : 1));