<- [[.:prplreference| PRPL reference]] <- [[.:prplreference#everything_else_2|Everything Else 2]] ===== GETUNITISENEMY ===== ^Arguments^Result^Notation^ | Unit UID | Whether the unit is an enemy | [ i1 - b1 ] | === Description === Returns whether or not the provided unit is an enemy. === Examples === Destroy all enemies, forcing a victory. 0 0 9999 TRUE GetAllUnitsInRange ->units <-units GetListCount 0 do <-units[I] ->unit <-unit Self neq <-unit GetUnitIsEnemy and if <-unit 0 DestroyUnit endif loop Self 0 DestroyUnit