<- [[.:prplreference| PRPL reference]] <- [[.:prplreference#timers|Timers]] ===== GetTimer0 ===== ^Arguments^Result^Notation^ | | int | [ - int ] | === Description === Gets the current value of timer 0. Timers are set to some value, and then decrease by 1 each game frame (even if the core is in a Delay). === Examples === if (GetTimer0 eq0) trace(GetUpdateCount) SetTimer0(30) endif