<- [[.:prplreference| PRPL reference]] <- [[.:prplreference#everything_else_2|Everything Else 2]] ===== GETBUILDSLOTSCREENCOORDS ===== ^Arguments^Result^Notation^ | | | [ - ] | === Description === === Examples === i2 = GetIntFromStack(); // corner i1 = GetIntFromStack(); // slot number stack.Push(new Data(sp.x / (float)Screen.width)); stack.Push(new Data(sp.y / (float)Screen.height));