- [[.:prplreference| PRPL reference]] <- [[.:prplreference#particles|Particles]]
===== DestroyParticle =====
^Arguments^Result^Notation^
| PID, mode | | [ i1 i2 - ] |
=== Description ===
Destroys the particle with PID i1. If i2 is 0, the particle explodes in a small flash with a slight sound. If i2 is any other value, the particle is destroyed silently without any visual effects.
=== Examples ===
# Create a soft enemy particle at pixel coords (8,8) and then destroy it with effects.
CreateParticle(8 8 0 0 0 1) ->PID
<-PID 0 DestroyParticle
i2 = GetIntFromStack(); //mode
i1 = GetIntFromStack(); //UID