<- [[.:prplreference| PRPL reference]] <- [[.:prplreference#everything_else_2|Everything Else 2]] ===== ADDGAMEEVENTATCELL ===== ^Arguments^Result^Notation^ |int string Int Int Int | | [Int String Int Int Int - ] | === Description === Arg.1 Sets color of event tag. 3=red, 2=green, 1=blue, 0=Grey. (There may be more colors) Arg.2 Sets the text of event tag. Arg.3 X Coordinate of where line should point Arg.4 Y Coordinate of where line should point Arg.5 Amount of time line pointer should be shown (In Frames) === Examples === i4 = GetIntFromStack(); i3 = GetIntFromStack(); i2 = GetIntFromStack(); s1 = GetStringFromStack(); i1 = GetIntFromStack(); AddGameEventAtCell(3 "YA LIKE JAZZ?" 237 287 30) #Makes a red GameEvent that says "YA LIKE JAZZ?" at coords 237 287 that will have a line be shown for 30 Frames(1 Second).