~~NOTOC~~ <= [[4rpl:start#Timers]] ====== SetTimerObeyPause0 ====== SetTimerObeyPause0(<-obey) ===== Description ===== Indicates if the timer should obey the game's pause state and not decrease when the game is paused. This only has a effect if the script is set to run when paused. ===== Examples ===== SetTimerObeyPause0(true)